| equals(const SbRotation &r, const float tolerance) const | SbRotation | |
| getValue(void) const | SbRotation | |
| getValue(float &q0, float &q1, float &q2, float &q3) const | SbRotation | |
| getValue(SbVec3f &axis, float &radians) const | SbRotation | |
| getValue(SbMatrix &matrix) const | SbRotation | |
| identity(void) | SbRotation | [static] |
| inverse(void) const | SbRotation | |
| invert(void) | SbRotation | |
| multVec(const SbVec3f &src, SbVec3f &dst) const | SbRotation | |
| operator *(const SbRotation &q1, const SbRotation &q2) | SbRotation | [friend] |
| operator *=(const SbRotation &q) | SbRotation | |
| operator *=(const float s) | SbRotation | |
| operator!=(const SbRotation &q1, const SbRotation &q2) | SbRotation | [friend] |
| operator==(const SbRotation &q1, const SbRotation &q2) | SbRotation | [friend] |
| print(FILE *fp) const | SbRotation | |
| SbRotation(void) | SbRotation | |
| SbRotation(const SbVec3f &axis, const float radians) | SbRotation | |
| SbRotation(const float q[4]) | SbRotation | |
| SbRotation(const float q0, const float q1, const float q2, const float q3) | SbRotation | |
| SbRotation(const SbMatrix &m) | SbRotation | |
| SbRotation(const SbVec3f &rotateFrom, const SbVec3f &rotateTo) | SbRotation | |
| scaleAngle(const float scaleFactor) | SbRotation | |
| setValue(const float q0, const float q1, const float q2, const float q3) | SbRotation | |
| setValue(const float q[4]) | SbRotation | |
| setValue(const SbMatrix &m) | SbRotation | |
| setValue(const SbVec3f &axis, const float radians) | SbRotation | |
| setValue(const SbVec3f &rotateFrom, const SbVec3f &rotateTo) | SbRotation | |
| slerp(const SbRotation &rot0, const SbRotation &rot1, float t) | SbRotation | [static] |