| animate 
 | 
             animate  
          or animate, 0/1  
 
     without any arguments, toggles animation mode; with argument 0,  
     turns off animation mode, with argument 1 turns on animation mode.  
     In animation mode, the X window associated with a graphics window  
     is actually an offscreen pixmap which is bit-blitted onscreen  
     when an fma command is issued.  This is confusing unless you are  
     actually trying to make a movie, but results in smoother animation  
     if you are.  Generally, you should turn animation on, run your movie,  
     then turn it off.  
builtin function, documented at i0/graph.i   line 265  
 |