| AxisPlaneConstraint | An abstract class for Frame constraints that use an axis or a plane |
| Camera | An OpenGL camera, with positioning tools, saved positions and paths, stereo capabilities.. |
| CameraConstraint | A translation/rotation Constraint defined with respect to the camera coordinate system |
| Constraint | A base abstract class for Frame constraints |
| Frame | A frame in 3D space (position and orientation), with possible displacement constraints |
| KeyFrameInterpolator | A key frame interpolator |
| LocalConstraint | A translation/rotation Constraint defined with respect to the local frame coordinate system |
| ManipulatedCameraFrame | A Camera Frame that can be rotated and translated with the mouse |
| ManipulatedFrame | A Frame that can be rotated and translated with the mouse |
| MouseGrabber | Abstract class for mouse interactive objects |
| QGLViewer | An OpenGL viewer based on QGLWidget |
| Quaternion | The Quaternion class is the natural way for representing 3D rotations and orientations |
| SpinningFrame | A Frame that can have its orientation (and possibly its position) updated at a regular time interval |
| Vec | A 3D point and vector class |
| WorldConstraint | A translation/rotation Constraint defined with respect to the world coordinate system |
1.3.4