#include <QSceneTreeNode.h>
Inheritance diagram for QSceneTreeNode:

Public Types | |
| enum | ViewingMode { hidden, disabled, normal, highlighted, boxed } |
Public Member Functions | |
| QSceneTreeNode () | |
| ~QSceneTreeNode () | |
| const CMat4D * | getTransformation () const |
| void | resetTransformation () |
| void | applyTransformation (const CMat4D &) |
| virtual CBoundingBox3D | getBoundingBox () const |
| ViewingMode | getViewingMode () const |
| virtual void | setViewingMode (ViewingMode mode) |
| virtual void | requestUpdate () |
Protected Attributes | |
| CMat4D * | m_pTransformation |
| ViewingMode | m_ViewingMode |
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Different viewing modes to handle different rendering. |
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Default constructor. |
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Destructor. |
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Sets the transformation matrix. |
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Returns the bounding box of the (sub) tree with this node as root. Reimplemented in STQGLExampleSphere. |
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Returns the transformation matrix. |
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Returns the viewing mode. |
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Call this method to request an update to the renderer. Reimplemented in QSceneTreeRenderer. |
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Resets the transformation matrix. |
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Sets the viewing mode. |
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1.3-rc3