#include <QGLSignalWidget.h>
Signals | |
| void | sigInitGL () |
| void | sigRedrawGL () |
| void | sigResizeGL (int nWidth, int nHeight) |
| void | sigMouseRelease (QMouseEvent *pqEvent) |
| void | sigMousePress (QMouseEvent *pqEvent) |
| void | sigMouseMove (QMouseEvent *pqEvent) |
| void | sigDragEnter (QDragEnterEvent *pqEvent) |
| void | sigDragLeave (QDragLeaveEvent *pqEvent) |
| void | sigDrop (QDropEvent *pqEvent) |
Public Member Functions | |
| QGLSignalWidget (QWidget *parent=0, const char *name=0, const QGLWidget *shareWidget=0, WFlags f=0) | |
| QGLSignalWidget (const QGLFormat &format, QWidget *parent=0, const char *name=0, const QGLWidget *shareWidget=0, WFlags f=0) | |
Protected Member Functions | |
| virtual void | initializeGL () |
| virtual void | paintGL () |
| virtual void | resizeGL (int nWidth, int nHeight) |
| virtual void | mouseReleaseEvent (QMouseEvent *event) |
| virtual void | mousePressEvent (QMouseEvent *event) |
| virtual void | mouseMoveEvent (QMouseEvent *event) |
| void | dragEnterEvent (QDragEnterEvent *qEvent) |
| void | dragLeaveEvent (QDragLeaveEvent *qEvent) |
| void | dropEvent (QDropEvent *qEvent) |
This is an internal abstract class which is only designed for the use in the class QGLViewer. DON'T use this class directly !!!
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Default Constructor |
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Default Constructor |
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Implements drag-enter event |
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Implements drag-leave event |
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Implements drop event |
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Initializes GL context |
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Implements mouse-move event |
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Implements mouse-press event |
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Implements mouse-release event |
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Implements painting into GL area |
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Implements resizing the GL area |
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This signal is once emitted if the widget will be showed and before any drawing were done. |
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This Signal is emitted if the mouse has been moved over the QGLSignalWidget while any button(s) were pressed. |
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This Signal is emitted if any mousebutton has been pressed over the QGLSignalWidget. |
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This Signal is emitted if any mousebutton has been released over the QGLSignalWidget. |
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This signal is emitted if the scene should be redrawed. |
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This signal is emitted if the widget was resized and the scene should be redrawed. |
1.3-rc3