| CSimpleRenderer(QGLViewer *) | CSimpleRenderer | |
| getViewer(void) | CSimpleRenderer | [inline] |
| m_afSelected | CSimpleRenderer | [private] |
| m_cSphereCenter | CSimpleRenderer | [private] |
| m_fLeftButtonPressed | CSimpleRenderer | [private] |
| m_fMiddleButtonPressed | CSimpleRenderer | [private] |
| m_fRightButtonPressed | CSimpleRenderer | [private] |
| m_glDispList | CSimpleRenderer | [private] |
| m_nMousePosX | CSimpleRenderer | [private] |
| m_nMousePosY | CSimpleRenderer | [private] |
| m_pViewer | CSimpleRenderer | [private] |
| MakeGlList() | CSimpleRenderer | |
| processHits(GLint hits, GLuint buffer[]) | CSimpleRenderer | [private] |
| renderScene(void) | CSimpleRenderer | [private] |
| renderSolidSphere(const CP3D &cCenter, float radius, int n1, int n2, float lw=2.5) | CSimpleRenderer | [private] |
| renderWireSphere(const CP3D &cCenter, float radius, int n1, int n2, float lw=2.5) | CSimpleRenderer | [private] |
| sltCatchKey(int) | CSimpleRenderer | [private, slot] |
| sltInitializeGL() | CSimpleRenderer | [private, slot] |
| sltManageMove(QMouseEvent *pqEvent) | CSimpleRenderer | [private, slot] |
| sltManageRelease(QMouseEvent *pqEvent) | CSimpleRenderer | [private, slot] |
| sltManageSelection(QMouseEvent *pqEvent) | CSimpleRenderer | [private, slot] |
| sltPaintGL() | CSimpleRenderer | [private, slot] |
| sltResetSelection() | CSimpleRenderer | [private, slot] |
| sltResizeGL(int w, int h) | CSimpleRenderer | [private, slot] |
| ~CSimpleRenderer() | CSimpleRenderer | |